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v4.0.0

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deltakosh committed Apr 30, 2019
1 parent 5e0c257 commit c3b8eb071c70e0930762dd8c12adcc34d828d455
Showing 420 changed files with 658,808 additions and 293,101 deletions.
@@ -16603,7 +16603,7 @@ declare module BABYLON {
*/
refreshBoundingInfo(applySkeleton?: boolean): InstancedMesh;
/** @hidden */private _preActivate(): InstancedMesh;
/** @hidden */private _activate(renderId: number): boolean;
/** @hidden */private _activate(renderId: number, intermediateRendering: boolean): boolean;
/** @hidden */private _postActivate(): void;
getWorldMatrix(): Matrix;
readonly isAnInstance: boolean;
@@ -23809,6 +23809,44 @@ declare module BABYLON {
}
}
declare module BABYLON {
/** @hidden */private class _FacetDataStorage {
facetPositions: Vector3[];
facetNormals: Vector3[];
facetPartitioning: number[][];
facetNb: number;
partitioningSubdivisions: number;
partitioningBBoxRatio: number;
facetDataEnabled: boolean;
facetParameters: any;
bbSize: Vector3;
subDiv: {
max: number;
X: number;
Y: number;
Z: number;
};
facetDepthSort: boolean;
facetDepthSortEnabled: boolean;
depthSortedIndices: IndicesArray;
depthSortedFacets: {
ind: number;
sqDistance: number;
}[];
facetDepthSortFunction: (f1: {
ind: number;
sqDistance: number;
}, f2: {
ind: number;
sqDistance: number;
}) => number;
facetDepthSortFrom: Vector3;
facetDepthSortOrigin: Vector3;
invertedMatrix: Matrix;
}
/**
* @hidden
**/private class _InternalAbstractMeshDataInfo {private _hasVertexAlpha: boolean;private _useVertexColors: boolean;private _numBoneInfluencers: number;private _applyFog: boolean;private _receiveShadows: boolean;private _facetData: _FacetDataStorage;private _visibility: number;private _skeleton: Nullable<Skeleton>;private _layerMask: number;private _computeBonesUsingShaders: boolean;private _isActive: boolean;private _onlyForInstances: boolean;private _isActiveIntermediate: boolean;private _onlyForInstancesIntermediate: boolean;
}
/**
* Class used to store all common mesh properties
*/
@@ -23869,7 +23907,7 @@ declare module BABYLON {
static readonly BILLBOARDMODE_Z: number;
/** Billboard on all axes */
static readonly BILLBOARDMODE_ALL: number;
private _internalAbstractMeshDataInfo;
/** @hidden */private _internalAbstractMeshDataInfo: _InternalAbstractMeshDataInfo;
/**
* The culling strategy to use to check whether the mesh must be rendered or not.
* This value can be changed at any time and will be used on the next render mesh selection.
@@ -23938,8 +23976,6 @@ declare module BABYLON {
*/
definedFacingForward: boolean;
/** @hidden */private _occlusionQuery: Nullable<WebGLQuery>;
/** @hidden */private _isActive: boolean;
/** @hidden */private _onlyForInstances: boolean;
/** @hidden */private _renderingGroup: Nullable<RenderingGroup>;
/**
* Gets or sets mesh visibility between 0 and 1 (default is 1)
@@ -24236,7 +24272,7 @@ declare module BABYLON {
readonly useBones: boolean;
/** @hidden */private _preActivate(): void;
/** @hidden */private _preActivateForIntermediateRendering(renderId: number): void;
/** @hidden */private _activate(renderId: number): boolean;
/** @hidden */private _activate(renderId: number, intermediateRendering: boolean): boolean;
/** @hidden */private _postActivate(): void;
/** @hidden */private _freeze(): void;
/** @hidden */private _unFreeze(): void;
@@ -26343,6 +26379,10 @@ declare module BABYLON {
private _loadingDivBackgroundColor;
private _loadingDiv;
private _loadingTextDiv;
/** Gets or sets the logo url to use for the default loading screen */
static DefaultLogoUrl: string;
/** Gets or sets the spinner url to use for the default loading screen */
static DefaultSpinnerUrl: string;
/**
* Creates a new default loading screen
* @param _renderingCanvas defines the canvas used to render the scene
@@ -1,6 +1,6 @@
{
"name": "babylonjs",
"version": "3.3.0",
"version": "0.0.0",
"description": "Babylon.js is a 3D engine based on webgl and javascript",
"main": "",
"repository": {
@@ -13,4 +13,4 @@
"build": "gulp --max-old-space-size=8192 --tsLintFix",
"start": "gulp run --max-old-space-size=8192"
}
}
}
@@ -4,7 +4,7 @@
},
"name": "babylonjs-viewer-assets",
"description": "Compiled resources for the Babylon viewer.",
"version": "3.3.0-alpha.3",
"version": "0.0.0",
"repository": {
"type": "git",
"url": "https://github.com/BabylonJS/Babylon.js.git"
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